Piping
After creating a new piping study and pressing the Edit button, a window appears to define the calculation code :
Set the Code and Edition and press OK : new tabs appear in the ribbon menu on top of the application :
- Piping
- Load - click here to have more information about loading
- Review - click here to have more information about review tools
- Analysis - click here to have more information about analysis
The Piping screen consists of a ribbon menu (1), a 3D visualization engine (2) and a data panel on the right (3).
The Data Panel can be opened/closed with the shortcut F2
1. Ribbon menu
1.1 File
During the design of the model, every command is automatically saved in a temporary file (conception.~metaL).
You can decide to save the last modifications or cancel it and return to the study screen.
A floppy disk on the left side of the ribbon indicates the state of the file on disk :
means that everything has been saved.
means that something has changed and the MetaL needs to be saved.
If the application crashes, MetaPiping will prompt to reopen the last modifications
1.2 Undo/Redo
Every command in MetaPiping is stored in a command list.
You can navigate through this list by pressing the Undo/Redo buttons.
1.3 Specification
This group of controls lets you define the current Section/Material for the next elements.
You have an access to a window that defines the piping sections and materials for the current model.
You have an access to the model options (code, edition, calculation options…).
Click here to have more information about the Data button and the Model options button.
1.4 Elements
Click here to have more information about piping element creation.
1.5 Restraints
Click here to have more information about restraints.
1.6 View options
show/hide the node name and valve/support label
show/hide the node point
copy the 3D view to the clipboard
show the piping in shaded mode
show the piping in hidden lines mode
show the piping in wireframe mode
show/hide the shadows
show/hide the origin symbol
show/hide the linked study models
show/hide the concrete (for MetaStructure only)
1.7 Modification tools
Click here to have more information about all modification tools.
1.8 Python scripts
MetaPiping lets you create your own tools.
If a tool is missing, user can create his own command that can interact with the user and modify the selected elements or the whole model.
MetaPiping will take care of the Undo/Redo mechanism.
Click here to have more information about python script creation.
See an example of a Design script : Replace a selected pipe by a loop
2. 3D Visualization
MetaPiping is equipped with a powerful 3D engine :
2.1 Navigation
You navigate inside the view with the middle button of the mouse pressed :
hold down the CTRL key during navigation to translate the view.
You zoom in by scrolling the mouse wheel up :
You zoom out by scrolling the mouse wheel down :
You zoom all by double click the mouse wheel button :
2.2 Axis
The global axis are shown in the bottom left corner of the screen :
2.3 Predefined views
An interactive cube with predefined views is shown in the bottom right corner of the screen :
- Click on top corners of the cube to change to predefined axonometric view.
- Click twice on the faces of the cube to change to 2D views.
3. Data panel
The Data Panel can be opened/closed with the shortcut F2
3.1 PIPESTRESS editor
The Plugin PIPESTRESS converts automatically every command of MetaPiping into HIGH FIDELITY FRE file format.
- Double click on a card shows a window with all fields :
-
Select a line and click F9 on keyboard will select the object in the 3D view.
-
Select a line and click F1 on keyboard will open PIPESTRESS help (if defined in the settings).
Click here to have more information about the settings.
- You can also write/change the file by yourself in this editor. Press the Refresh button (or F6) on top to update the model with the content of the editor.
Attention, this action is irreversible
3.2 Layers
MetaPiping let you simplify your visualization by using the Layer concept :
By default, all piping elements are assigned to Layer 0.
To create a new layer, click on Add layer button (1).
Give it a name, for example “Level 1”.
The layer “Level 1” will appear in the list of layers and will become the current layer (3).
To modify the layer of objects, select elements and/or restraints (4) and click on Assign current layer to selection button (5).
If you decide to remove a layer, click on - button (2) next to the layer name. All elements and restraints of this layer will be assigned to the default Layer 0.
You can now show/hide elements and restraints by activating/deactivating the visibility buttons.
All layer manipulations support Undo/Redo mechanism.